How to Make Plant Sim Human Again


The Sims 3: Occult Type Listing

Not-Human Life States in The Sims 3 and Expansion Packs

The Sims franchise is known to give Sims alternate life states, taking a normal Sim and giving them different motives, actions, and abilities. This Guide to Life States will list all those forms brought by Expansion Packs, with links to in-depth guides telling yous how to go them and detailing the Occult'due south special powers. If you lot would like to have more options in this area, The Sims 3 Supernatural EP is correct for you. It adds five new life states to the game, along with the town of Moonlight Falls, a proper setting for Occult life to live together. This Expansion also brings Alchemy, which tin let Sims make potions to turn themselves and others into most of these Occult states.

Note that most of these will allow you to make a baby of that blazon - genie babe, ghost infant, etc. Only Sims that cannot reproduce with others such as Zombies, Mummies and the mechanical Simbot cannot make babies.

Here's the listing of Occult Sims (and annihilation similar), in the order they were released!

The Sims 3 Ghost: a Sim's Death State Ghost (Base Game)
Inappreciably a Life State given the Sim is dead, but Ghosts deserve a listing here because they are playable. The Ghost of a Sim will vary in color based on how the victim died. Sims tin can be brought back to life in a diverseness of means, including Ambrosia and the Science Facility. Ghost can exist pulled into the active household if y'all have the Philosopher'due south Stone from Supernatural. Information technology's besides possible for a Ghost to father a child and produce Ghost Babies.

The Sims 3 World Adventures EP: Mummy Life State Mummy (Requires World Adventures Expansion)
Mummies are largely enemies y'all'll encounter while exploring tombs in World Adventures. They can be battled with the Martial Arts skill, which will allow you lot avert being cursed. The Mummy's curse can kill a Sim. It's possible for you to control your own mummy by assembling a Cursed Sarcophagus of Kings from Canopic Jars. Mummies accept no energy or float need, and then they tin work all nighttime without using a toilet. Exist careful, fire is extra-deadly to Mummies.

The Sims 3 Ambitions EP: Simbot Life State Simbot (Requires Ambitions Expansion)
This is a special type of Sim that you tin can add together to your household. It'due south possible to both assemble them using the Inventing skill or by purchasing the My Best Friend LTR. Simbots tin can be shorted out in water and this will permit you to reprogram their Traits. They eat fleck and count that as a dandy meal. Simbot makes a wonderful utility Sim to aid your household with everyday chores.

The Sims 3 Late Night or Supernatural EP: Vampire Life State Vampire (Requires Late Night Expansion or Supernatural Expansion)
Vampires originally come with The Sims iii Late Night, but players tin also get them (forth with some improvements to the life land) with Supernatural. Vampires live very long lives and need Plasma instead of fruit. They tin can feed on Sims or consume the new Plasma fruit to take care of this. Vamps tin run extra fast and acquire skills faster at night fourth dimension. You can use your vampire to read minds and learn all of a Sim'southward traits every bit well. Condign a Vampire involves making friends and asking the friendly vampire to plow your Sim.

The Sims 3 Generations EP: Imaginary Friend Life State Imaginary Friend (Requires Generations Expansion)
The procedure of getting an imaginary friend begins in Babyhood. A Sim with the doll (received in the mail) can collaborate with it and gradually make it grow upwards along with the child Sim. Imaginary Friends who are nurtured toward adulthood can be made real, adding them every bit a household member. Imaginary Friends-turned Homo will be simply like normal Sims, although they can revert to doll grade at volition.

The Sims 3 Pets EP: Unicorn Pet Life State Unicorn (Requires Pets Expansion)
This is the get-go Occult Pet. Sims nor horses tin transform into this blazon of animal, they must instead be met and befriended in the wild. At night, Unicorns tend to spawn near water. You can see where they are by the Aurora that hovers over them. Befriending a Unicorn requires a Sim to make friendship with a Dog, Cat, and another Sim. Once yous've got 1, you lot'll discover they are the fastest Horses in the land and can bless plants to cause them to grow.

The Sims 3 Showtime EP: Genie Life State Genie (Requires Showtime Expansion)
Genies come from Dusty Old Lamps, which can be found while exploring the catacombs in the town's graveyard. They'll also sometimes come up upwardly when you use the PlaslmaPunch Gyroscopic Conductor upgraded to Dimensional Gate (some other rabbit hole adventure). The Genie Lamp can besides be bought as a Lifetime Reward for xxx,000 lifetime happiness. Genies grant wishes, iii of them. If yous apply the 3rd to free the genie, you'll add this magical beast to your household where they can utilise spells to clean the business firm or summon perfect meals for your Sims to swallow. They also come with the ability to listen control (ensorcel) Sims.

The Sims 3 Supernatural EP: Fairy Life State Fairies (Requires Supernatural Expansion)
Fairies are tricksters, kind of like an developed who never quite gave up the thrill of pranking as a teen. Their magic allows them to make plants flower, or even revive them. All Fairies have the Dark-green Thumb Trait (hidden) then are fantabulous gardeners. They can run auras to benefit themselves and other nearby Sims, and compress downward to enter a fairy house or take a railroad train ride to regenerate their magical powers. Making your Sim a Fairy involves many trips to the Arboretum to encounter them, or usage of the Elixir from Alchemy to transform them.

The Sims 3 Supernatural EP: Werewolf Life State Werewolf (Requires Supernatural Expansion)
Normal Sims can exist turned to Werewolves with a Cursed Bite, much like Vampires. The Full Moon volition cause them to go from Sim to Werewolf form, although that is the simply time they practise this involuntarily - they tin can transform to and from Werewolf form at any other time. They have fantabulous senses and speed, thus excel at hunting down collectibles in the game world. They can fifty-fifty team up and hunt in packs to speed up the process.

The Sims 3 Supernatural EP: Witch Life State Witch (Requires Supernatural Expansion)
Witches can gradually fill up their spell lists by casting charms and curses on other Sims to raise their subconscious spellcasting skill. Witches demand wands to be effective, unless they have the Magic Easily LTR. Better wands pb to greater success rates with spells and lower magic power costs. A Witch tin can regenerate magic power by flying around the broom arena.

The Sims 3 Supernatural EP: Zombie Life State Zombie (Requires Supernatural Expansion)
Zombies are less of a life state and more of a negative moodlet unless you employ an Elixir to brand a Sim a Zombie permanently. Their foreign assault socials regenerate their Needs, though they are very slow-walking creatures. Zombies appear en-masse during a Full Moon and tin be kept out of your garden using Fences, and it'south highly recommended as their late-nighttime snacking on your produce is a highly annoying event.

The Sims 3 Seasons EP: Alien Life State Alien (Requires Seasons Expansion)
Aliens come with telepathic powers that allow them to transmute metals and gems into higher quality versions, increasing their value or bumping them up to the adjacent nigh expensive item of its kind. Getting an Alien to visit involves using the telescope and collecting Space Rocks, which they love to consume to restore their Brain Power motive. Aliens can also abduct Sims, and males (not females) can get pregnant from going through their mysterious experiments. This results in an Conflicting baby, which volition eventually accept the powers of a regular Alien. They can also exist invited into your household if your Sim has managed to befriend 1.

The Sims 3 University Life EP: PlantSim Life State PlantSim (Requires University Life)
PlantSims are created by transforming a Sim by eating Forbidden Fruit, or growing a Forbidden Fruit Found to harvest a PlantSim Baby. These new Sims do not need to eat or employ the toilet, and get to photosynthesize to recover their free energy and water needs. They tin can talk to plants and go out a bloom trail when walking.

The Sims 3 Island Paradise EP: Mermaid Life State Mermaid (Requires Isle Paradise)
Mermaids can be found around the world with Story Progression, merely mostly in the Diving Spots of Isla Paradiso. Mermaids are the ultimate Scuba Divers, starting at level x in the Skill, requiring no air, and swimming much faster than a normal Sim. Their scales and fin change to legs when they go out the water, much as you'd wait, simply they must maintain their Hydration Motive, every bit opposed to the usual Hygiene. Mermaids demand to become wet once in a while to stay healthy, and if they never Swim, they'll somewhen render to normal and lose their Mermaid powers.

The Sims 3 Into the Future Expansion Pack: Plumbots Plumbots (Requires Into the Future Expansion)
Plumbots are not necessarily a Life State for Sims. The merely way a Sim can become a Plumbot is to dress upwards like one with the Bot Fan Trait, which does give them some of the benefits of being a Plumbot. For the sake of completion, this is the special life form we get with the ItF EP and deserved to be listed here but like Unicorns. Plumbots make great servants and are programmable through many Trait Chips that tin can exist installed to alter their behavior. Your Bot Making Skill will allow you upgrade Plumbots' quality and craft new trait chips, while making use of the new Collectible, Nanites.

Share your tips and helpful data on Life States in The Sims iii and its Expansion Packs here to aid your fellow Simmers in getting them. This Guide may be particularly helpful for those players who participate in our Life States Dynasty Claiming.

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